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Midnight Shed

Midnight Shed
Process: In Autodesk Maya, I sculpted the plants that make up the majority of the shed. In the beginning, the geometry seemed too perfect so I worked it a little bit to get some texturing; albeit, not too much. Then the ground was sculpted, textured, colored, and some grass was added. Finally, I imported the graphic into Photoshop to create the lighting, shadows, starry background, and lens flare.






Adrian Serrano

European Photography


Annie Godzicki